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:iconempyrean-designworks:

Artist's Comments

This is only my 3rd render where I've tried to create a 'realistic' image, so I learned a lot in making it. The concept is a candid photo of a girl taken on a hot summer night during a party up on the Overlook.

Things I messed up on:
1. Somehow I managed to screw up the alpha and DOF maps, and as the render took approx. 15 hours, I wasn't about to do it all again. That meant I had to do DOF by hand :(

2. I regret giving her boyshorts. I think the skimpiness detracts from the supposed candid 'slice of life' realism. Also, they're not very interesting.

3. The light was supposed to replicate a camera's flashbulb but ended up being too soft, in my opinion. I think a flash would create harsher highlights and shadows.

4. I need to learn how to draw hair better :)

There was a billion other mistakes I made during production but I'll spare you the list. All in all a good learning experience, though.

Process:
Poser > Cinema4D r10 & Zbrush 3 > Photoshop CS2

Postwork:
Depth of Field blur, hair.

Thanks for any comments!

Comments


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:icondreamside-y:
nice nice nice!
love it

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make ur dreams reality
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:iconere4s3r:
This is an awesome photocomp, for a second i thought it was a photo ;) And wow, 15 hours.. sub surface scattering used?
:iconempyrean-designworks:
Yeah 15 hours... my system's not the fastest :), and yes I used SSS (just getting the hang of it). I learned a lot from this piece so I have high hopes for my next one.
Thanks for the comment!
:iconxat72:
very impressive! looks almost completely real :D

--
god created you perfect
:iconempyrean-designworks:
Thanks very much!
Hope you have fun in Hawaii :)

--

Mike Matheson, Empyrean Studio

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mike-spike.com facebook
:iconxat72:
no problem! thanks! I will :D

--
god created you perfect
:iconsimplygrace:
I love it! I wish I knew more about 3D rendering. This is so realistic
:iconempyrean-designworks:
It's really difficult to make 3D seem real... the devil's in the details and all that. There's a lot of things I wish I could change with this one, but I'm happy with it as a piece I learned a lot on.
Thanks!

--

Mike Matheson, Empyrean Studio

--
mike-spike.com facebook

Details

August 7, 2008
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